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Prey - Part 2

Just thought i’d post this, one of the features of the game.

Portal technology adds a new dimension to game play, allowing enemies to appear out of thin air, creating new and completely original puzzles and employing advanced game play techniques.

Developers have been pulling this ‘theroomwasclearwhenyoucheckedit2secondsagobutnowthatyourbackisturned, LOOKOUT!’ crap for ages. Apparently now it’s a highly developed ‘feature’. Admitedly now we can see the portal, but i’m pretty sure we could see the portal in the latest Doom as well.

One Response to “Prey - Part 2”

  1. Bob Says:

    Testing Testing :)

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